This is a selection of some of the non-entertainment games we developed and produced.
TEVA ratiopharm built a truck to travel Germany for a campaign to encourage more CPR training. We lead the production for an interactive, escape-room-like simulation in which you could train CPR on a puppet and how to use a defibrillator.
The room at the back of a trailer was fully digitized with a networked PC, multiple displays and sensors and an animated 3D avatar who guided the groups through the process of performing CPR correctly. The experience was fully automated and did not require a human coach.
The roadshow was so popular that is was extended for 2 more years after its premiere.
Release: July 2021
Client: TEVA ratiopharm, Gamify now
Genre: digitally enhanced escape room
We lead the concept, game & UX design and interior design, collaborating with Redox Interactive for the technical development of the networked infrastructure for the displays and sensors.
Training the correct usage of fire extinguishers is not possible indoors - until now. We developed the system and software for AISCO's patented technology to perform fire fighting training in VR and on a hybrid XR "portal" system.
You can use real fire extinguishers mapped with Vive Trackers in both applications. The tool is being used by professional coaches and consultants and features multiple different extinguishers, e.g. CO2, powder, water and foam, as well as different scenarios to practice their correct use and application.
The fire is fully dynamic with a particle flow simulation to enable very realistic behavior of flames and extinguishers alike.
Release: January 2023
Client: AIRSCO Firetrainer, Gamify now
Genre: hybrid VR training simulation
Platforms: PC VR, HTC Vive
We implemented a realistic fire simulation and designed a hybrid system to switch between a VR and MR environment using Vive Trackers and real fire extinguishers in both cases.
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When Covid-19 ravaged the world, we decided to create a web game and mobile app to reinforce the WHO's recommendations about preventing and behaving best with a Coronavirus infection.
The game wrapped 10 official WHO statements into a playful puzzle and quiz game, e.g.:
The game's structure can be applied to other compliance contexts and is available for licensing.
Release: May 2020
Client: pro-bono collaboration with Medical University of Vienna and Pfizer
Genre: compliance puzzle & quiz game
Platforms: web (HTML5), iOS, Android
We designed, developed and published the game to support the official WHO messaging at the start of the pandemic.
The game is used by the German armed forces in training their officer recruits in law-of-command. It offers an interactive way to solve legal cases by looking for clues and correctly categorize them to determine if an order is legally binding or unlawful.
This application is being used in the classroom and teaches critical information in an interactive, fun way. Students using the app proved to be better in tests than recruits who didn't train with it.
Release: Oktober 2021
Client: Cyber Innovation Hub, Deutsche Bundeswehr
Genre: point & click adventure
Platforms: Android, iOS
We designed and developed an innovative game loop to examine real legal case studies based on the legally binding process for soldiers and officers giving and receiving orders.
Used in car dealerships, this iPad app was able to recognize a vehicle and render various chassis components and animations to explain how certain technology in the car works. The augmented reality (AR) application allowed free movement around the car and used various elements like a simulated, curved road to show how the technology works - and why it may be worth the extra cost.
Release: May 2015
Client: UDG, Porsche
Genre: interactive AR mobile application
We designed and developed this high-fidelity AR app for usage by sales reps based on the earliest available AR technology for iPad.
The "aktiv mit ms" app complements the diverse offers of the "aktiv mit ms" program for patients with multiple sclerosis.
With this app, you can plan your MS therapy and other medications, be reminded and continuously document symptoms and personal well-being and learn to cope better with your everyday life. In addition, the clear documentation is a valuable basis for your next doctor or MS consultant visit.
With the "aktiv mit ms" app, you can train your cognitive abilities on the go every day. Registered members have access to 14 different training courses.
Client: TEVA, Chimera Entertainment, Gamify now
Genre: puzzle & cognitive trainigg
Platforms: Android, iOS
We designed and developed multiple cognitive trainings and supported the transition of the app to tablets and newer mobile phone generations.